
Ah! At long last.
Few appreciate the beauty of strategy games. I strongly believe it hones one's managerial skills. Manage resources, allocate credits duly to various possible options and create a sound army to keep off as well as eradicate any presence of the enemy.
Dune 2 is a very old game. Released back in 1992, it had everyone going gaga over the gameplay. At the time, the graphics were quite decent with a compelling musical score that rocked the gameplay even more. The plot was quite simple - a planet Dune was about to be claimed by three different houses and they would have to fight it out till the end. The Atreides, Harkonnen and Ordos were the parties one could pick and play with. Again, backed by a superb original soundtrack. The maker of the game, Westwood Studios, was responsible for this splurge in strategy game spending by looney gamers in East Asia, notably Japan and Korea.
Then we saw a flurry of videogame releases, right from Warcraft, Age of Empires to the Command & Conquer series. But those were offtakes from a concept that had been nurtured and brought to the plate by Westwood's brilliance and attention to detail. Of course, the games got more detailed as the years went by and today, the more complex the game is, the more credit it gets. Usually anyway.
Today, I reunited with the same game that had given me watery eyes. nervous mouse-clicking moments with non stop entertainment and captivating times. Evergreen it shall stay.
Few appreciate the beauty of strategy games. I strongly believe it hones one's managerial skills. Manage resources, allocate credits duly to various possible options and create a sound army to keep off as well as eradicate any presence of the enemy.
Dune 2 is a very old game. Released back in 1992, it had everyone going gaga over the gameplay. At the time, the graphics were quite decent with a compelling musical score that rocked the gameplay even more. The plot was quite simple - a planet Dune was about to be claimed by three different houses and they would have to fight it out till the end. The Atreides, Harkonnen and Ordos were the parties one could pick and play with. Again, backed by a superb original soundtrack. The maker of the game, Westwood Studios, was responsible for this splurge in strategy game spending by looney gamers in East Asia, notably Japan and Korea.
Then we saw a flurry of videogame releases, right from Warcraft, Age of Empires to the Command & Conquer series. But those were offtakes from a concept that had been nurtured and brought to the plate by Westwood's brilliance and attention to detail. Of course, the games got more detailed as the years went by and today, the more complex the game is, the more credit it gets. Usually anyway.
Today, I reunited with the same game that had given me watery eyes. nervous mouse-clicking moments with non stop entertainment and captivating times. Evergreen it shall stay.
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